The newest HUDdition

Today we are happy to present to you the first version of a HUD for the game! We wanted to give that display the attention it deserved for quite some time now, and so far we are happy with the results. We decided that this was the next step because for our next milestone we want to introduce a brand new item system to the game. In order to make it easy for the player to manage these items, a well made interface is key! Here is the version of the HUD, we settled on for now:

The most important thing for us was making the most vital information as easily accessible for the player as possible. Our goal was to make it so the player can read their hit-points, wealth, and currently equipped drums at a glance.

The basic kick and snare icons.

For the drums we first tried to create small icons, that actually show some kind of drum, but we soon found out that with only a 6×6 canvas it is very difficult to draw a drum in a nice and readable way. So instead we went for something a little different. The icon now shows the attack-shape of the respective drum. We think that this will make the information about what kind of attack the player can expect from this item much more accessible. To understand that a little better, let’s have a look at the basic attack shapes:

The diamond shape of the basic kick attack.
The V-shape of the basic snare attack.

As you can see, the icon is basically a one-to-one representation of the attack’s shape, making it crystal clear what to expect when picking up the item.

As of now, these basic attacks are the only ones in the game, but in the future we hope to regularly add new and interesting attack-shapes. Also this is only the first step for the item system we ultimately want to have in the game, but that is probably a story for another time.

To conclude this post, we want you to know, that we plan on creating this kind of posts on a regular basis, but as this is only our second post, we cannot really say for sure how often this will happen. For now we will most likely try to post once or twice a month. Feel free to let us know what you think by leaving a comment, and check in from time to time so you can stay up to date with the progress of the development. We hope that you enjoyed the read and that we can welcome you to our blog again!

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